For every 10% bonus Size, the Range is extended by 50 units.Ĭor’mac attacks the first enemy unit hit 800 units in the target direction with another tendril, dealing them lesser Magical Damage & Stunning them for some seconds. If the enemy hit was an enemy champion, Cor’mac can reactivate this ability within 3 seconds. ![]() For every 5% bonus Size, Cor’mac gains 20 - 50 (based on level) bonus Maximum Health.Ĭor’mac attacks the first enemy unit hit 600 units in the target direction with its tendril, dealing them moderate Magical Damage & Slowing them for 1 second. Whenever an enemy champion is within 1500 units, Cor’mac gains 1% - 10% (based on level) bonus Size. Cor’mac, The Horrificator Of The Abyss: Other, Vanguard (Void) Huge Changes/Reworks: Includes (all of the above and/or) fundamentally changing two or more abilities, changing the fantasy of a champion. Significant Changes/Mid-Scope Updates: Includes (all of the above and/or) adding/removing certain effects from one or more abilities, fundamentally changing one ability. Minimal Changes/Balance-Clarity Updates: Includes number changes, filling missing values, fixing grammatical errors, rephrasing ability descriptions/names, swapping ability positions. Huge Changes/Reworks (3): Vincent, Mal'Tei, Narrayah. ![]() ![]() Significant Changes/Mid-Scope Updates (2): Cor'Mac, Khalid. Regions: Bandle City(0), Bilgewater(0), Demacia(0), Icahtia(0), Ionia(1), Ixtal(0), Noxus(1), Piltover(0), Runeterra(0), Shadow Isles/Blessed Isles(0), Shurima(0), Targon(0), The Freljord(0), The Void(2), Zaun(1). Classes: Controllers(0), Figthers(0), Mages(1), Marksmen(1), Slayers(1), Tanks(1), Specialists(1).
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